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History: Glossary

Version #6 · Compared with the previous version

+ # Glossary
+ Every term of the city mod means exactly one thing. The Russian name is given in brackets — you will hear it across the border.
+
+ | Term | Meaning |
+ | --- | --- |
+ | Wild land (Дикие земли) | Land without an owner. Anyone can build and break there, as in ordinary Minecraft |
+ | City territory (Территория города) | All chunks of a city: common land, plots, districts and shop lots |
+ | Common land (Общая земля) | City chunks not given to anyone personally. The mayor manages them |
+ | Resident (Житель) | A player accepted into a city. Only a resident can get a plot or a district |
+ | Main city (Основной город) | The city where a player is a resident with full rights. Exactly one |
+ | Second citizenship (Второе гражданство) | A second city where a player is also a resident, with restrictions. No more than one |
+ | Plot (Участок) | Whole chunks of a city given to a resident. Only they and those they trust build there |
+ | District (Район) | A large plot for a manager, inside which shop lots can be rented out |
+ | Shop lot (Лавка) | A rented rectangle inside one city chunk, taken through a `[Rent]` sign by any player |
+ | Temporary holding (Временное владение) | A building without a city. Protected for 30 days, then becomes wild land |
+ | Active resident (Активный житель) | A resident who played at least 2 hours in the last 30 days |
+ | Newcomer (Новичок) | A player who first joined less than 30 days ago |
+ | Land limit (Лимит земли) | How many chunks a city may hold: 16 + 8 for every active resident |
+ | Outskirts (Окраина) | City chunks above the land limit. Neighbours may take them; after 4 collections they free themselves |
+ | Regent (Регент) | A resident temporarily acting as mayor or ruler |
+ | Relic (Реликвия) | A special chunk with a legend and a bonus, appearing on unclaimed land near cities |
+ | Upkeep (Содержание) | The weekly payment for territory, in resources from the treasury |
+ | Upkeep points (ОС) | An internal score: a diamond is 8 points, a Nether star 120. Not a currency |
+ | Tribute (Дань) | A vassal's payment to its suzerain, taken before upkeep |
+ | Treasury (Казна) | Storage of real items in the Foundation Stone. A capital has a separate nation treasury |
+ | Foundation Stone (Камень основания) | The block that creates a city. Indestructible; opens the city menu |
+ | Upgrade (Улучшение) | A bonus for a city or nation bought with a set of resources |
+ | Sector (Сектор) | A piece of city territory of 9–16 chunks, the unit of capture in a war |
+ | Activity hours (Часы активности) | The 6 hours of the day in which a city's residents played most over 30 days |
+ | Battle window (Окно боя) | A 2-hour slot inside the activity hours when a city can be attacked. 3 per week |
+ | Freeze (Заморозка) | An administrator's pause of all wars or of the whole economy, with progress saved |
+ | Selection tool (Инструмент выделения) | A wooden axe: used to select chunks and rectangles for all land actions |
+ | Monument (Памятник) | A building whose owner has been away 30–120 days. Nobody breaks or opens it |
+ | Ruins (Руины) | A building whose owner has been away 120+ days. The land's owner gets full rights |
+ | Server Heritage (Наследие сервера) | Objects marked by the administration as common: spawn, highways. Untouchable |
+ | Suzerain / vassal (Сюзерен / вассал) | A protector and the city or nation that pays it tribute |
+ | Book of Events (Книга событий) | Your notices: `/notices` |
+
+ See also: [[cities-and-nations]], [[war]], [[trade]].
#6 · Res Publica currentNov 12, 2026, 07:18 AMRes Publica