Everything a newcomer needs for the first week. Short version: install the pack, pick a language, protect your first house, find your people.
Before you join
- Get access on the site and install the modpack — see the installation guide on the How to play page of the site.
- The pack contains two mods written for this server: Derzhavy (cities, nations, war) and Trade (chest shops). Without them the server will not let you in.
- A microphone is optional, but voice chat with distance is a big part of the world.
First login
- The game asks for your language — English or Russian. All menus, notices and treaties of our mods are shown in it. Change it any time with
/lang. - You appear in wild land, 10–15 chunks from the nearest city: free land to build on, with people a couple of minutes away.
- Wild land follows ordinary Minecraft rules: anyone can build and break there.
Protect your first house
For your first 30 days you are a newcomer, and you can protect a small base without joining anyone:
/camp set— a newcomer camp of 1–4 chunks, protected like a city plot for 30 days.- Before the camp expires, join a city (the camp becomes your plot) or found your own.
Find a city — or found one
- The recruitment board lists cities that are looking for residents, with their language.
- In the game,
/city listshows the same. - When you join a city for the first time, you are teleported once to its Foundation Stone, so friends can gather.
- Prefer your own flag? Read Cities and nations. A newcomer founds a city with a cheaper Foundation Stone: a compass, 4 iron blocks and 4 gold ingots.
Things worth knowing on day one
| What | How |
|---|---|
| Notices about you, your city and nation | /notices — the Book of Events |
| Which city tag is shown before your name | /prefix |
| Going away for a while | /vacation — pauses your personal timers for up to 8 weeks |
| Shops | Right-click a [Shop] sign. No currency: goods for goods. See Trade |
| The world map | Borders, cities, shops and ports are on the live map on the site |
The other language
Half of the world speaks the other language. The mods translate everything mechanical for you; the rest is up to people. The Phrasebook will get you through a market and a border checkpoint.
Where to read more
- Cities and nations — land, upkeep, plots, nations and vassals
- War and protection — how wars are declared and fought, and why your house survives them
- Trade — chest shops and shop lots
- Glossary — every term in one table